Zenith Of Passion NONSTORIES

03 , 2025

have not read rance x at the time i reupload this on my blog

Put on-hold at 45 hours and 32 minutes.

NonStories : ~Eien No Hanikawa~

Nonstories ~永遠の箱庭 -

scale & ambitions



Once in a while, I ponder to myself on how large videogames can get. May it be throughout maps, narrative content, replayability and etcetera, infact, I think that it is quite the commonitude for videogame players from all demographics who partake in ludology have atleast asked themselves once what are some of the most vastful experiences this medium has to offer?



Often, when people wish to add extra glamour or substance to their review, or thoughts about the videogame they've digested which they find extreme fondness in it's writing or aspects (Which I also find myself very guilty of, but this isn't an comment to shame.) people can often turn themselves and say things such as "this videogame is so good, it's not just a videogame. it's a masterpiece." or "it should be considered real literature."



But NonStories is just a videogame; Infact, it is loudly, a videogame throughout it all. Like the way some books can be "impossible to adapt" into a show, this is a videogame that truly shines in it's format, as the videogame ever!



parasiting inside my subconscious,



NonStories is terrifyingly addicting and charming, so much so that for this week period that I played this game, all I thought of was returning home and continue playing ; You see, when you play NonStories, you're going to see this nice screen that's essentially the event screen. It consists of several storylines quests, in which you go into and unfold the new tale, open the book page and load this new series of events that unfold, frankly this game feels of such an absurdly vast-scale, infiltrating and parasiting my brain as brain-worms crawl around and eat my neurons, the event menu pondered my mind throughout all days. Where shall I take my journey next? What should I follow? What shall I continue to pursue?



May it be while I was studying, working on my college exams, none of it mattered ; NonStories had infiltrated me, grasping me as it feeds me this filling, copious meal that is terrifyingly addicting.



It never left the mind, as it stayed there, it wanted to live inside of me, using a hook that gets my heart far too frail,



passion.



It's hard to exactly "scale" passion, but if you've been following me around for a while, I am willing to overlook mediocricity if it is a work that my eye catches as "heartfelt."



It's useless to scale "passion" on games, and I will not waste my time with it as it is subjective, and laying down and scratching my cranium about it all day would completely tick me off, but tNonStories feels like a "draft" of gigantic tons of compiled stories and tales, it's a huge paper that unfolds infront of me, as this game reveals it's contents to me, I could observe it for days. Everything about it feels oddly close home, while I am unable to write a complete analysis and synopsis of the story just yet, it's story is riveted, it's veins are overflowing with ichor, the passion of man, the symphony of passion.



I sit down with my knees on the floor, as everything about it brings tears in my face.



While I'm rarely a nostalgic person, in a weird way, this reminds me alot of when me and my friends play MMORPGs or created Roleplay servers and writed gigantic amounts of lore, narrative, and while it was never anything great (Although was extremely amusing for us) , this sort of feels like that, except that in this videogame, it's rich.




I wander around the mysterious woods and the woods are phantasmogorical, every crevices of that forest feels ethereal when alone, I'll probably not see everything, to the little insects to some interesting flowers I've missed, there's a huge tower cabin in which I reside which I can always see with it's lights gleaming across my face everytime I decide to explore in the night this forest,



I can always go back home.
I'm not forced to see everything this forest has to offer, as I can leave this forest whenever I want, it doesn't mind, it is simply content that I peered into it with nothing but my lantern.



This forest will continue to grow throughout the seasons, it's roots will expand aslong as this forest isn't burrnt to nothing but charcoal.



Those are woods that must be cherished and adorned, and this is the way I perceive this game under my lens.



This forest is full of it's vegetations, insects, animals and general wildlife- Every single thing in a forest is living.



Passion and nature intertwines.



blemishes....



I think that NonStories is a perfect RPG.
But also, isn't everything just perfect? Yes, I can be quite the metronome when it comes to this view and theory made out of play-doh instead of clay, but if "everything is imperfect, and that is an universal, basic rule." Then I personally think that everything is in harmony. If there is so much imperfection, then that would all rally us together in everything and everyone and anything that ever was, is, and will be perfect as there is not a single thing in this universe that breaks being perfect?



Maybe I just despise perfectionism in the end, after all,



And maybe I am entranced to everything with "passion", charrmed and twisted.



after it all...



I guess though, in conclusion it lays as a furige RPGM that brought me utter joy, peering into the developer's vision is something I only wanna indulge in more, as that is only a soul I wish to connect more, fuhuhu!



(...once the event menu screen gets out of my head for a little while. ♡ )